my projects
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Classic Tetris Engine
Reverse-engineered Nintendo Tetris mechanics through systems-level programming, implementing frame-accurate timing, original rotation algorithms, and line-clearing behavior. Built from scratch using Odin and Raylib, focusing on low-level game loop optimization and faithful reproduction of hardware-constrained gameplay mechanics found in the original 8-bit implementation.
Game DevelopmentOdinTech
raylib -
Breakout in Odin with Sokol headers
Breakout clone with header libraries and minor optimizations
Game DevelopmentComputer GraphicsOdinTech
sokolstb -
Tech
SDL3 -
Tech
Raylib -
Tech
AstroTailwindCSS -
Tech
AstroTailwindCSS -
Tech
SDL2 -
Tech
react-router -
Resonant Dynamic Meditation Site
Small web app that displays meditation sessions based on lunar phases
WebJavascriptTech
vitevitest -
Tech
AstroNode.jsPreactTailwindCSS -
Tech
Web APIs
other projects
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Fishing Rod Design Studio Web App
Worked at a web agency to help design and build a custom fishing rod design studio
WebFront EndTypescriptTech
Next.jsMantine UIzustand -
PastorStays Web App
Interned at a web agency to develop to develop a rental platform for ministers
WebFront endTypescriptTech
Next.jsMaterial UIzustand